Apple Picker
Created for MI 231 at MSU
The Apple Picker project is one I did in September of 2022. With one week, I was expected to take a simple game where apples fall from a tree down into a basket into a new direction. In one day, I modified the game by adding a mechanic where you had a weight limit for how many apples you may hold at once before needing to send it to the delivery truck, which will go away for a moment, discouraging spamming. this concept was heavily inspired by the cocoa bean minigame from "Club Penguin." I also added a scoring system.
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